
#ifndef DESIGN_PATTERNS_FLYWEIGHT_WHITEPIECE_H
#define DESIGN_PATTERNS_FLYWEIGHT_WHITEPIECE_H

#include "Piece.h"

class WhitePiece : public Piece
{
public:;
  void DownPiece(const Point& p, Chessboard& c) override;

  ~WhitePiece() override = default;
};

#endif //DESIGN_PATTERNS_FLYWEIGHT_WHITEPIECE_H
